Document Type : Special

Authors

1 Graduate of level four and teacher of jurisprudence of higher levels of seminary, Qom, Iran

2 Graduated from the level of four contemporary social ideas of Muslims, Imam Reza Institute, Qom, Iran

Abstract

Numerous fascinations of digital games (computer games, Android games, etc.) and easy access to them, have led to increasing attention of different segments of people to this new media, so that today a major part of the daily lives of many children, adolescents. And young people are dedicated to using digital games.
The Abundant desire of the people of the world and Iran for this new category of media has caused the attention and investment of thinkers and capitalists in this industry to be able to promote and institutionalize their ideas while generating rich incomes, and in fact, the digital game is one of The best and most productive solutions can be selected with the highest level of impact on the users.
The use of various techniques in purposes of digital game developers and peoples who are in behind of the production, is one of the most important reasons for the impact of games on players, which is highly neglected by researchers, and no specialized pathology has been performed in this field.
"Color" as one of the most widely used techniques in digital games, has many technical and content dimensions that this article tries to present this interdisciplinary research for the first time and explain the methods of using color in games and its effective methods and pathology of them from the perspective of Islam and psychology.
In this article, descriptive-analytical and qualitative analytical methods such as content analysis and semiotics, and library studies for religious discussions have been used.

Keywords

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